| Desc.:  multi-purpose 
                                      mines, can be placed on vertical surfaces 
                                      (laser-tripped) or on the ground (contact-tripped)
 
  Use: 
                                      defensive and rear-guard uses, plus booby-traps 
                                      in high-use areas. Effective mine placement 
                                      can seal off a corridor against all but 
                                      the strongest Kharaa. Smaller aliens have 
                                      a way of slipping past these, squeezing 
                                      along the ceiling or walls  so place them 
                                      strategically. Explosions can injure marines, 
                                      so standing next to an alien who trips a 
                                      mine is dangerous.
 
 
  Data: 
                                      usually just called "trips", mines 
                                      are used to supplement defenses, or deter 
                                      alien prowlers. If placed on a vertical 
                                      surface, the mine attaches with its magnetic 
                                      gripping legs, and shoots a laser beam directly 
                                      from its center. When this laser is tripped, 
                                      the mine explodes. Aliens seem to quickly 
                                      learn the purpose of these lasers, and will 
                                      attempt to avoid them. More stealthy, but 
                                      less of a deterrent, trips can also be placed 
                                      on the ground, where they will affix and 
                                      arm themselves. This landmine variant will 
                                      beep when touched by a friendly marine. 
                                      An improperly placed mine (only half gripping 
                                      a surface, no room for laser to deploy, 
                                      etc.) may explode moments after release, 
                                      injuring nearby marines. A mine tripped 
                                      by a hostile can also injure nearby marines 
                                      with its blast.
 
                                       
                                        |       Trip 
                                            Mines |   
                                        |  Damage
 | 100 at epicenter, reduces outwards |   
                                        |  Clip
 | dropped in packs of 5 |   
                                        |  Note
 | also damages friendlies  |  |  |